I have Photoshop knowledge but I'm not a good drawer. Question : anyone used Fuse/Mixamo to create character for RPG Maker MV ?Īny settings/models/things I should know to make character that can look decent when reduced to a few dozens of pixels ? My first attempt (took me hours to install Fuse, understand it and Mixamo, understand 3d in Photoshop, and put it at the right size for MV just to do this) : dae, import in Photoshop, play and stop animation to copy pictures when walking left, right and center, make it size of MV characters Process : Create a character in Fuse, import it in Mixamo, work animations (walking. Other con : models look awesome at big size but not super nice when reduced to a few pixels Pros : Great designs available on Mixamo for free, Fuse is free too, and few MV makers will take the time to do this, so it will be original, not only chibiĬons : takes a lot of time and it's really hard to do, Adobe Fuse, then Mixamo, then Photoshop
Adobe fuse won't launch how to#
Pros : The fastest solution as it's integrated into MV, I know how to easily do some variations in PhotoshopĬons : All MV games will have similar characters, can do only chibi style Let's talk only about character design here (I'll open other threads for other topics if needed). However I'd like to do something decent with most of the things "customized".
It's my 1st game and I know that it won't be a superstar and that I should not aim too big. I'm not much into "chibi" cute design, more into standard characters like Final Fantasy Brave Exvius.Ĭontext : 9/10 project organization (my job), 7/10 web dev (my old job), 3/10 design (but motivation is reasonably here). I spent 197 hours to discover RPG Maker MV and try things, now I'd like to have a custom design for my characters.